Gameplay[ edit ] Disgaea is a tactical role playing game. Battle gameplay takes place on a map divided into a square grid. The player controls a squad of humanoid units and monsters, which each occupy a single square of the grid and do combat with a group of enemies. Depending on the character and attack selected, the player will be able to deal damage to a specific enemy unit or a designated region of the map.

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Gameplay[ edit ] Disgaea is a tactical role playing game. Battle gameplay takes place on a map divided into a square grid. The player controls a squad of humanoid units and monsters, which each occupy a single square of the grid and do combat with a group of enemies. Depending on the character and attack selected, the player will be able to deal damage to a specific enemy unit or a designated region of the map. Humanoid characters may lift and throw other units across the map in order to allow allies to move further or force enemies to keep their distance.

This even allows the player to capture enemies by throwing them into the base panel; these enemies then become allies, and can be used on subsequent maps. The chance of capturing an enemy in this manner depends on several factors. Failure to capture the enemy will result in the death of all characters inside the base panel, and the enemy will survive.

Geo Panels[ edit ] Some maps in Disgaea contain Geo Panels, which are represented as squares on the floor of the map of a particular color. Colored objects on the map known as Geo Symbols may be present on either Geo Panels or regular, uncolored squares on the map.

These Geo Symbols can usually be thrown. When a Geo Symbol is destroyed on a Geo Panel of a different color than its own, it causes panels of that color to change to the color of the Geo Symbol and damages units on those panels. If another Geo Symbol is on one of the panels when it changes, it too is destroyed, and the Geo Panels begin to change color and properties again, creating a chain reaction.

This chain reaction can be of any length that can be supported by the number of colors of panel and symbols on the map, the amount of "chain" gained with each square increasing by one every Geo Symbol. The higher the chain, the more the bonus gauge fills. Some Geo Symbols have the color "clear" and cause the Geo Panels to become regular map squares when destroyed. Removing all of the Geo Panels from a map will cause a blast of energy which hurts all enemies on the map and results in large bonuses for the player, referred to in the manual as the Panel Termination Bonus.

Each episode of the game gives the player access to a new set of maps, which must be completed in order to proceed in the plot. With the exception of the Item World and the Dark Assembly, all maps are accessed by speaking to a dimensional gatekeeper.

With few exceptions, maps can be accessed and played again at any time, occasionally with minor changes, such as boss levels, where the boss will be replaced by a high level generic enemy.

These shops are described in-game as the Netherworld branch of the Rosen Queen Co. The overall quality and types of the items sold in these shops can be changed through proposals to the Dark Assembly.

A hospital where characters may be healed in exchange for payment is also present in the same area of the castle and rewards Laharl and company by giving them items when they pay specific amounts of money for treatment.

Dark Assembly[ edit ] In order to perform specific actions outside of combat the player must address the Dark Assembly. Prior to voting, senators in the assembly represent their predilection toward the party visually, glowing blue if they favor that character or red if they do not. If a proposal fails to receive sufficient votes, the player may attempt to pass the bill anyway by choosing to "persuade by force" and attempting to defeat opposing senators in battle.

The proposals available to place before the senate depend on the number of promotion examinations completed by a character; these examinations consist of a battle between a handful of monsters and a single character on the floor of the Assembly. Each proposal to the Dark Assembly costs "mana", which is built over time by individual characters as they defeat enemies in combat. The world associated with an item contains up to randomly generated levels. Inside the Item World, monsters called Specialists raise the statistics of the item they are in when defeated.

Often, the maps are full of Geo Symbols. Each floor has a gate, a special map square that can be used to go to the next level in the Item World. However, a monster with the unique class "Gate Keeper" will sometimes block the gate. The Gate Keeper must be defeated or forced to move to use the gate and progress through the Item World. Defeating every monster on the map can also allow the player to progress. Every ten levels has an item boss.

The strongest of each type of weapon and the three ultimate items each contain an Item God 2. Defeating these bosses also increases the attributes of the item.

Since many items contain stronger monsters than are ever found outside the Item World, the Item World is often the only way to acquire rare and powerful weapons.

Plot[ edit ] The story of Disgaea opens with Laharl rising out of an open coffin in his room. Etna, one of the castle vassals, is standing next to him, surrounded by various weapons. She explains that he has been sleeping for two years, far longer than he intended, and his father, King Krichevskoy, has died. Flonne had been sent to the Netherworld by Seraph Lamington, the ruler of Celestia, to assassinate King Krichevskoy who was already dead. After Etna demands that Laharl pay the salary of the Prinnies that she has hired, he decides to attack the demon with the most money in the vicinity.

This is Hoggmeiser at Dinero Palace. Flonne convinces Laharl to spare them, and Laharl lets them keep some of the money. In response to this act, Hoggmeiser joins the party.

At one point, Flonne and Etna discover a photograph of Laharl in an embarrassing situation. Laharl refers to this as a " paparazzi shot", however, the actual contents of the photo are never actually revealed. A threat on the back of the photograph states that copies of it would be distributed if Laharl did not accept a challenge to fight for the overlordship; thus Laharl was blackmailed. Responding to this challenge, Laharl meets Maderas, a vampire.

Maderas was also controlling Etna by holding her memory. He had instructed her to kill the prince, but she had put him to sleep for two years by poisoning him instead. Waking up later at night, Flonne discovers that several Prinnies are chanting and leaving the castle. Laharl, worried that his reputation will be tarnished if it is discovered that he let his vassals escape, chases after them the next morning. After Laharl becomes the undisputed Overlord of the Netherworld, he meets a group of humans from Earth: Gordon, Defender of Earth; Jennifer, his assistant; and the robot Thursday.

Gordon has been led to believe that his mission is to assassinate Laharl due to an impending attack on Earth by the Netherworld. Laharl promises not to invade Earth if Gordon defeats him, on the condition that Gordon becomes one of his vassals if he wins; Gordon is embarrassed by his ensuing loss and servitude.

After the Earth Defense Force appears in the Netherworld, it is revealed that Gordon was actually sent to secure a path for an invasion of the Netherworld by the humans, who had been tricked by Vulcanus. Kurtis abducts Jennifer, and Laharl engages the EDF fleet of spaceships in a rescue attempt, destroying all but the Gargantua by himself.

After being defeated, General Carter escapes, only to have Mid-Boss appear to give him a message. In response to this turn of events, Flonne and the rest of the party decide to go to Celestia to confront the Seraph. Vulcanus goes to Seraph Lamington, declares that Flonne is a traitor who is leading an army of demons in an invasion of Celestia, and goes to lead a group of angels to repel this "invasion". Vulcanus reveals to Laharl and his party that he intends to conquer all three worlds and rule over them as a god.

The Seraph accepts her version of events and agrees that demons are, in fact, capable of feeling love. However, he declares that Flonne must be punished because she fought against other angels, and turns her into a flower. The game has multiple endings. Depending on the way the game was played up to this point, the Seraph may or may not survive, Flonne either remains a flower, is restored to her original form, or is transformed into a Fallen Angel, and Laharl either becomes a great Overlord, disappears and leaves Etna in charge of the Netherworld, or dies and becomes a Prinny.

There is one "Joke" ending, which can be obtained very early in the game, in Episode 1, if the final boss of the chapter defeats all of the characters in battle, a cutscene will play showing Vyers naming himself Overlord before the ending credits roll. He is incredibly arrogant, and he always tries to prove that he is the strongest demon in the Netherworld.

He becomes physically sick when hearing optimistic sayings, especially "love", and when he sees attractive women. She serves Laharl, though in a very sarcastic and insincere manner.

However, she slowly changes her attitude after Laharl spares her in spite of her betrayal, and becomes more loyal to him she finally accepts Laharl as an Overlord after he helps a young demon to find his pets , even though she retains her sarcastic nature. She is very abusive toward the Prinny Squad, often using excessive violence and fear to keep them in line.

After learning that her target is already deceased, she becomes determined to follow Laharl and determine if demons truly are incapable of love. She is very innocent and naive, though she is deeply devoted to Lamington and the concept of spreading love to others. She is obsessed with tokusatsu series. Gordon has a great sense of justice, but is dim-witted. However, his sense of justice constantly motivates him even in the darkest hours. Jennifer is a rather attractive woman, and she often jokes around in a very flirtatious manner.

Her intelligence and technical knowledge surpasses most scientists, having created a fully functioning robot at the age of five and earned her Ph. Disgaea 3 mentions that Jennifer had solved the BSD Conjecture, a supposedly unsolvable theory, when she was six years old. She is also skilled at martial arts, specifically kung fu. He is very focused on bringing about justice, even to the point of breaking down.

He also seems to be very calm when dealing with various obstacles and can be very sarcastic at times. He later changes his mind about Gordon, and sacrifices himself to save him.

He returns as a green Prinny with cybernetic parts in heaven, and continues to protect Earth in that form. He speaks in a cultured tone, and incorporates multiple French words into his speech. Vyers tends to be very conceited and overly confident in his own abilities. He is very mature and calm, and he never raises his voice or harbors any vindictive thoughts or emotions. He willingly performs evil and underhanded actions, and he is willing to allow fate to punish him.

His ideals and methods are much more extreme compared to others, and he has a hot temper that differs from other Angels. He holds demons in contempt and believes that humans are too stupid to live without the guidance of angels. Under the guidance of Archangel Vulcanus, he sends Gordon, Jennifer, and Thursday to act as a beacon for the Earth forces to invade the Netherworld for colonization. Despite his good intentions for Earth, Carter is willing to sacrifice many lives to achieve his goals.

She does not speak like other Prinnies, notably leaving out the word "dood. He has a son named Porkmeister. Maderas is one of the many demons competing for the throne.

He uses memories stolen from Etna to force her to work for him.


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